Julie is a licensed architect and self-taught software engineer by trade. Growing up in Taiwan, Canada, and the United States, she felt her passion in art early on and took drawing, sculpture, and ceramic classes throughout her schooling. Architecture introduced her to a blend of the creative and technical against a deeply rooted social backdrop. As an architect, her research interests contend with social justice on an urban scale and address issues sensitive to the human body both in their built and virtual environment. Amidst the pandemic, she entered a design competition with her colleagues to design a WFH space for the Next Work Environment, which sparked Julie’s curiosity about how software can be designed to deliver human-centered experiences and ignited her pursuit to become a software engineer. Using software as a tool on top of her propensity as a systems-thinker, Julie builds with a keen interest in design systems, accessibility, and the problem space of human interaction with AI. Despite her many interests, Julie always finds her way back to art. She continues to stretch her creative capacity by spending late nights drawing the human figure and making the ceramics studio her second home.